You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

44 lines
1.6 KiB

[COPY] --- SDE-COPYRIGHT-NOTE-BEGIN ---
[COPY] This copyright note is auto-generated by ./scripts/Create-CopyPatch.
[COPY]
[COPY] Filename: package/.../libsdl/libsdl.desc
[COPY] Copyright (C) 2006 - 2012 The OpenSDE Project
[COPY] Copyright (C) 2004 - 2006 The T2 SDE Project
[COPY] Copyright (C) 1998 - 2003 Clifford Wolf
[COPY]
[COPY] More information can be found in the files COPYING and README.
[COPY]
[COPY] This program is free software; you can redistribute it and/or modify
[COPY] it under the terms of the GNU General Public License as published by
[COPY] the Free Software Foundation; version 2 of the License. A copy of the
[COPY] GNU General Public License can be found in the file COPYING.
[COPY] --- SDE-COPYRIGHT-NOTE-END ---
[I] A cross-platform Graphic API
[T] Simple DirectMedia Layer is a cross-platform multimedia library
[T] designed to provide fast access to the graphics framebuffer and
[T] audio device. It is used by MPEG playback software, emulators, and
[T] many popular games, including the award winning Linux port of
[T] "Civilization: Call To Power." Simple DirectMedia Layer supports
[T] Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD.
[T]
[T] SDL is written in C, but works with C++ natively, and has bindings
[T] to several other languages, including Ada, Eiffel, Java, ML, Perl,
[T] PHP, Pike, Python, and Ruby.
[U] http://www.libsdl.org/
[A] Sam Lantinga <slouken@libsdl.org>
[M] The OpenSDE Community <list@opensde.org>
[C] base/x11
[L] GPL
[S] Stable
[V] 1.2.15
[P] X -----5---9 130.000
[D] 2932303298 SDL-1.2.15.tar.gz http://www.libsdl.org/release/