diff --git a/wip/dangerdeep/dangerdeep.conf b/wip/dangerdeep/dangerdeep.conf new file mode 100644 index 000000000..7d908ba87 --- /dev/null +++ b/wip/dangerdeep/dangerdeep.conf @@ -0,0 +1,35 @@ +# --- SDE-COPYRIGHT-NOTE-BEGIN --- +# This copyright note is auto-generated by ./scripts/Create-CopyPatch. +# +# Filename: package/.../dangerdeep/dangerdeep.conf +# Copyright (C) 2007 The OpenSDE Project +# +# More information can be found in the files COPYING and README. +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; version 2 of the License. A copy of the +# GNU General Public License can be found in the file COPYING. +# --- SDE-COPYRIGHT-NOTE-END --- + +dftd_custmain() { + # Replace hardcoded paths with configured ones. + sed -i -e 's,/usr/X11R6/lib,'$(pkgprefix libdir xorg-server)',g' \ + -e 's,/usr/include/GL,'$(pkgprefix includedir xorg-server)'/GL,g' \ + -e 's,/usr/lib,'$(pkgprefix libdir fftw3)',g' SConstruct + + # Start building and tell the builder where the app should + # be installed. + var_append sconsopt ' ' "installbindir=$root/$prefix/games \ + datadir=$root/$datadir/games/$pkg version=$ver" + scons devel=1 $sconsopt + + # Make sure to install datafiles as well. + cp build/linux/dangerdeep $root/$prefix/games/ -fr --reply=yes + unzip `match_source_file -p *.zip` && cp data \ + $root/$datadir/games/$pkg -fr --reply=yes +} + +# Scons builds are not yet properly supported so we have to do it +# all ourselves. +custmain="dftd_custmain" diff --git a/wip/dangerdeep/dangerdeep.desc b/wip/dangerdeep/dangerdeep.desc index 37f3577f8..1e0d5da01 100644 --- a/wip/dangerdeep/dangerdeep.desc +++ b/wip/dangerdeep/dangerdeep.desc @@ -12,16 +12,18 @@ [COPY] GNU General Public License can be found in the file COPYING. [COPY] --- SDE-COPYRIGHT-NOTE-END --- -[I] A WW2 German submarine simulation -[T] Danger from the deep (aka dangerdeep) is a WW2 German submarine -[T] simulation. It should be portable to operating systems or platforms -[T] that use SDL/OpenGL. This game is planned as a tactical simulation, -[T] and will be as realistic as time and knowledge of physics allows. +[I] A WW2 German uboat simulation + +[T] Danger from the Deep (aka dangerdeep) is a WW2 German uboat simulation, +[T] focused in historical and technical realism. It should be portable to +[T] operating systems or platforms that use SDL/OpenGL. This game is planned as +[T] a tactical simulation and will be as realistic as time allows. [U] http://dangerdeep.sourceforge.net -[A] thorsten_jordan +[A] Thorsten Jordan +[A] Luis Barrancos [M] The OpenSDE Community [C] extra/game @@ -29,7 +31,7 @@ [L] GPL [S] Alpha [V] 0.3.0 -[P] O -----5---9 800.000 +[P] O -----5---9 861.000 [D] 1762615643 dangerdeep-0.3.0.tar.gz http://dl.sourceforge.net/dangerdeep/ [D] 1784621464 dangerdeep-data-0.3.0.zip http://dl.sourceforge.net/dangerdeep/