# --- SDE-COPYRIGHT-NOTE-BEGIN --- # This copyright note is auto-generated by ./scripts/Create-CopyPatch. # # Filename: package/.../bsd-games/gcc43.patch # Copyright (C) 2010 The OpenSDE Project # # More information can be found in the files COPYING and README. # # This patch file is dual-licensed. It is available under the license the # patched project is licensed under, as long as it is an OpenSource license # as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms # of the GNU General Public License as published by the Free Software # Foundation; either version 2 of the License, or (at your option) any later # version. # --- SDE-COPYRIGHT-NOTE-END --- --- ./dab/gamescreen.h.orig +++ ./dab/gamescreen.h @@ -70,9 +70,9 @@ virtual void redraw(void) = 0; // Refresh virtual int getinput(void) = 0; // Get user input virtual void bell(void) = 0; // Beep - virtual void score(size_t p, const PLAYER& p) = 0; // Post current score - virtual void games(size_t p, const PLAYER& p) = 0; // Post games won - virtual void total(size_t p, const PLAYER& p) = 0; // Post total score + virtual void score(size_t s, const PLAYER& p) = 0; // Post current score + virtual void games(size_t s, const PLAYER& p) = 0; // Post games won + virtual void total(size_t s, const PLAYER& p) = 0; // Post total score virtual void ties(const PLAYER& p) = 0; // Post tie games };