# --- SDE-COPYRIGHT-NOTE-BEGIN ---
# This copyright note is auto-generated by ./scripts/Create-CopyPatch.
#
# Filename: package/.../bsd-games/gcc43.patch
# Copyright (C) 2010 The OpenSDE Project
#
# More information can be found in the files COPYING and README.
#
# This patch file is dual-licensed. It is available under the license the
# patched project is licensed under, as long as it is an OpenSource license
# as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms
# of the GNU General Public License as published by the Free Software
# Foundation; either version 2 of the License, or (at your option) any later
# version.
# --- SDE-COPYRIGHT-NOTE-END ---

--- ./dab/gamescreen.h.orig
+++ ./dab/gamescreen.h
@@ -70,9 +70,9 @@
     virtual void redraw(void) = 0;			// Refresh
     virtual int getinput(void) = 0;			// Get user input
     virtual void bell(void) = 0;			// Beep
-    virtual void score(size_t p, const PLAYER& p) = 0;	// Post current score
-    virtual void games(size_t p, const PLAYER& p) = 0;	// Post games won
-    virtual void total(size_t p, const PLAYER& p) = 0;	// Post total score
+    virtual void score(size_t s, const PLAYER& p) = 0;	// Post current score
+    virtual void games(size_t s, const PLAYER& p) = 0;	// Post games won
+    virtual void total(size_t s, const PLAYER& p) = 0;	// Post total score
     virtual void ties(const PLAYER& p) = 0;		// Post tie games
 };