[COPY] --- SDE-COPYRIGHT-NOTE-BEGIN --- [COPY] This copyright note is auto-generated by ./scripts/Create-CopyPatch. [COPY] [COPY] Filename: package/.../libsdl/libsdl.desc [COPY] Copyright (C) 2006 - 2012 The OpenSDE Project [COPY] Copyright (C) 2004 - 2006 The T2 SDE Project [COPY] Copyright (C) 1998 - 2003 Clifford Wolf [COPY] [COPY] More information can be found in the files COPYING and README. [COPY] [COPY] This program is free software; you can redistribute it and/or modify [COPY] it under the terms of the GNU General Public License as published by [COPY] the Free Software Foundation; version 2 of the License. A copy of the [COPY] GNU General Public License can be found in the file COPYING. [COPY] --- SDE-COPYRIGHT-NOTE-END --- [I] A cross-platform Graphic API [T] Simple DirectMedia Layer is a cross-platform multimedia library [T] designed to provide fast access to the graphics framebuffer and [T] audio device. It is used by MPEG playback software, emulators, and [T] many popular games, including the award winning Linux port of [T] "Civilization: Call To Power." Simple DirectMedia Layer supports [T] Linux, Win32, BeOS, MacOS, Solaris, IRIX, and FreeBSD. [T] [T] SDL is written in C, but works with C++ natively, and has bindings [T] to several other languages, including Ada, Eiffel, Java, ML, Perl, [T] PHP, Pike, Python, and Ruby. [U] http://www.libsdl.org/ [A] Sam Lantinga [M] The OpenSDE Community [C] base/x11 [L] GPL [S] Stable [V] 1.2.15 [P] X -----5---9 130.000 [D] 2932303298 SDL-1.2.15.tar.gz http://www.libsdl.org/release/