[COPY] --- SDE-COPYRIGHT-NOTE-BEGIN --- [COPY] This copyright note is auto-generated by ./scripts/Create-CopyPatch. [COPY] [COPY] Filename: package/.../ogre3d/ogre3d.desc [COPY] Copyright (C) 2006 - 2011 The OpenSDE Project [COPY] Copyright (C) 2004 - 2006 The T2 SDE Project [COPY] [COPY] More information can be found in the files COPYING and README. [COPY] [COPY] This program is free software; you can redistribute it and/or modify [COPY] it under the terms of the GNU General Public License as published by [COPY] the Free Software Foundation; version 2 of the License. A copy of the [COPY] GNU General Public License can be found in the file COPYING. [COPY] --- SDE-COPYRIGHT-NOTE-END --- [I] A flexible 3D engine [T] OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, [T] flexible 3D engine written in C++ designed to make it easier and more [T] intuitive for developers to produce applications utilising hardware- [T] accelerated 3D graphics. The class library abstracts all the details [T] of using the underlying system libraries like Direct3D and OpenGL and [T] provides an interface based on world objects and other intuitive classes. [U] http://www.ogre3d.org [A] Steve Streeting [A] Thomas Muldowney [A] James O'Sullivan [A] Wladimir J. van der Laan [M] The OpenSDE Community [C] extra/graphic [L] LGPL [S] Stable [V] 1.7.2 [P] X -----5---9 700.800 [D] 158266154 ogre_src_v1-7-2.tar.bz2 http://dl.sourceforge.net/sourceforge/ogre/1.7/