# --- SDE-COPYRIGHT-NOTE-BEGIN --- # This copyright note is auto-generated by ./scripts/Create-CopyPatch. # # Filename: package/.../libsdlmm/libsdlmm.desc # Copyright (C) 2006 The OpenSDE Project # Copyright (C) 2004 - 2006 The T2 SDE Project # Copyright (C) 1998 - 2003 Clifford Wolf # # More information can be found in the files COPYING and README. # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; version 2 of the License. A copy of the # GNU General Public License can be found in the file COPYING. # --- SDE-COPYRIGHT-NOTE-END --- [I] A C++ class-based wrapper for SDL [T] SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which [T] is a generic API that provides low level access to audio, keyboard, [T] mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across [T] multiple platforms. [T] [T] SDLmm aims to stay as close as possible to the C API while taking [T] advantage of native C++ features like object orientation. We will [T] also aim at being platform independent as much as possible. I.e we'll [T] try to support ever platform supported by SDL. [U] http://sdlmm.sourceforge.net/ [A] David Hedbor [M] The OpenSDE Community [C] extra/multimedia [L] GPL [S] Stable [V] 0.1.8 [P] X -----5---9 210.700 [D] 2759612605 SDLmm-0.1.8.tar.bz2 http://dl.sourceforge.net/sourceforge/sdlmm/