asciigoat's core library
https://asciigoat.org/core
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221 lines
4.0 KiB
221 lines
4.0 KiB
package lexer |
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import ( |
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"bytes" |
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"errors" |
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"io" |
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"strings" |
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"unicode/utf8" |
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) |
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const ( |
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// ReadBufferSize indicates the initial buffer size |
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ReadBufferSize = 1 << 7 // 128B |
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// DoublingBufferSizeLimit indicates when we stop doubling |
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// and just add instead |
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DoublingBufferSizeLimit = 1 << 17 // 128KiB |
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) |
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// implemented interfaces |
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var ( |
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_ io.RuneReader = (*Reader)(nil) |
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_ io.RuneScanner = (*Reader)(nil) |
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) |
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var ( |
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// ErrInvalidUnreadRune indicates UnreadRune() was calls after an |
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// action other than a successful ReadRune() |
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ErrInvalidUnreadRune = errors.New("invalid UnreadRune() call") |
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) |
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// Reader is a RuneReader aimed at implementing text parsers |
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type Reader struct { |
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src io.Reader |
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buf []byte |
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off int |
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cursor int |
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lastRuneSize int |
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} |
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// String returns what's already Read but not yet emitted or discarded |
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func (b *Reader) String() string { |
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return string(b.buf[b.off:b.cursor]) |
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} |
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// Emit returns what's already being Read and discards it afterwards |
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func (b *Reader) Emit() string { |
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s := b.String() |
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b.Discard() |
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return s |
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} |
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// Discard removes from the buffer everything that has been Read |
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func (b *Reader) Discard() { |
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switch { |
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case b.ready() == 0: |
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// reset |
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b.buf = b.buf[:0] |
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b.cursor = 0 |
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b.off = 0 |
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default: |
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// step |
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b.off = b.cursor |
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} |
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// and prevent UnreadRune() |
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b.lastRuneSize = -1 |
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} |
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// ready tells how many bytes are ready to decode |
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func (b *Reader) ready() int { |
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return len(b.buf) - b.cursor |
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} |
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// available tells how many free bytes remain at the end of the buffer |
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func (b *Reader) available() int { |
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return cap(b.buf) - len(b.buf) |
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} |
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func (b *Reader) needsBytes(n int) error { |
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for { |
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if b.ready() >= n { |
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// ready |
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return nil |
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} |
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// make room |
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b.prepareBuffer(n - b.ready()) |
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// and read more |
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_, err := b.fill() |
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if err != nil { |
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return err |
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} |
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} |
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} |
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func (b *Reader) rebuffer(size int) { |
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var src, dst []byte |
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if size > cap(b.buf) { |
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// new buffer |
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dst = make([]byte, size) |
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} else { |
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// same buffer |
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dst = b.buf |
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} |
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src = b.buf[b.off:] |
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dst = dst[:len(src)] |
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copy(dst, src) |
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b.cursor -= b.off |
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b.buf = dst |
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b.off = 0 |
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} |
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func (b *Reader) prepareBuffer(n int) { |
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if n > b.available() { |
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needed := len(b.buf) + n - b.off |
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size := cap(b.buf) |
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for size < needed { |
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switch { |
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case size < DoublingBufferSizeLimit: |
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size *= 2 |
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default: |
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size += DoublingBufferSizeLimit |
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} |
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} |
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b.rebuffer(size) |
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} |
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} |
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func (b *Reader) fill() (int, error) { |
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start := len(b.buf) |
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n, err := b.src.Read(b.buf[start:cap(b.buf)]) |
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if n > 0 { |
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b.buf = b.buf[:start+n] |
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} |
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return n, err |
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} |
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// ReadRune reads the next rune |
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func (b *Reader) ReadRune() (rune, int, error) { |
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// we need at least one byte to start |
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count := 1 |
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for { |
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err := b.needsBytes(count) |
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if err != nil { |
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b.lastRuneSize = -1 |
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return 0, 0, err |
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} |
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if utf8.FullRune(b.buf[b.cursor:]) { |
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// we have a full rune |
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break |
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} |
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// more |
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count = b.ready() + 1 |
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} |
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// decode rune |
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r, l := utf8.DecodeRune(b.buf[b.cursor:]) |
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// step over |
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b.cursor += l |
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// and remember for UnreadRune() |
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b.lastRuneSize = l |
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return r, l, nil |
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} |
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// UnreadRune moves the cursor where it was before the last call to ReadRune |
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func (b *Reader) UnreadRune() error { |
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if b.lastRuneSize > 0 { |
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b.cursor -= b.lastRuneSize |
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b.lastRuneSize = -1 |
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return nil |
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} |
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return ErrInvalidUnreadRune |
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} |
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// PeekRune returns information about the next rune without moving the |
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// cursor |
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func (b *Reader) PeekRune() (rune, int, error) { |
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r, l, err := b.ReadRune() |
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if err != nil { |
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return r, l, err |
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} |
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err = b.UnreadRune() |
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return r, l, err |
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} |
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// NewReader creates a new runes [Reader] using the given [io.Reader] |
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func NewReader(r io.Reader) *Reader { |
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if r == nil { |
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return nil |
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} |
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return &Reader{ |
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src: r, |
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buf: make([]byte, 0, ReadBufferSize), |
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} |
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} |
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// NewReaderBytes creates a new runes [Reader] using the given bytes |
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func NewReaderBytes(b []byte) *Reader { |
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return NewReader(bytes.NewReader(b)) |
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} |
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// NewReaderString creates a new runes [Reader] using the given string |
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func NewReaderString(s string) *Reader { |
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return NewReader(strings.NewReader(s)) |
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}
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