asciigoat's INI parser https://asciigoat.org/ini
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package parser
import (
"bytes"
"io"
"strings"
"asciigoat.org/core/lexer"
)
// TextParser is a generic text parser.
type TextParser struct {
*lexer.Reader
pos lexer.Position
}
// Init initializes the [TextParser] with a non-nil [io.Reader].
func (p *TextParser) Init(r io.Reader) {
switch {
case p == nil || r == nil:
panic("invalid call")
case p.Reader != nil:
panic("parser already initialized")
default:
p.Reader = lexer.NewReader(r)
p.pos.Reset()
}
}
// InitBytes initializes the [TextParser] with a byte array
func (p *TextParser) InitBytes(b []byte) {
p.Init(bytes.NewReader(b))
}
// InitString initializes the [TextParser] with a byte array
func (p *TextParser) InitString(s string) {
p.Init(strings.NewReader(s))
}
// Discard shadows [lexer.Reader]'s, and takes in consideration
// new lines on the discarded data when moving the position
func (p *TextParser) Discard() {
s := p.Reader.Emit()
l := GetPositionalLength(s)
p.pos.Add(l)
}
// Emit returns the accepted text, its position, and
// moves the cursor position accordingly
func (p *TextParser) Emit() (lexer.Position, string) {
pos := p.pos
s := p.Reader.Emit()
l := GetPositionalLength(s)
p.pos.Add(l)
return pos, s
}
// Step discards what's been accepted and increments the
// position assuming they all increment the column counter
func (p *TextParser) Step() {
s := p.Reader.Emit()
p.pos.StepN(len(s))
}
// StepLine discards what's been accepted and moves then
// position to the beginning of the next line
func (p *TextParser) StepLine() {
p.Reader.Discard()
p.pos.StepLine()
}
// Position returns the position of the first character
// of the accepted text
func (p *TextParser) Position() lexer.Position {
return p.pos
}
// AcceptNewLine checks if next is a new line.
// It accepts "\n", "\n\r", "\r" and "\r\n".
func (p *TextParser) AcceptNewLine() bool {
r1, _, err := p.ReadRune()
switch {
case err != nil:
return false
case r1 == '\n':
p.AcceptRune('\r')
return true
case r1 == '\r':
p.AcceptRune('\n')
return true
default:
p.UnreadRune()
return false
}
}
// AcceptRune checks if next is the specified rune
func (p *TextParser) AcceptRune(r rune) bool {
return p.Accept(func(r2 rune) bool {
return r == r2
})
}