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42 lines
1.5 KiB
42 lines
1.5 KiB
18 years ago
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[COPY] --- SDE-COPYRIGHT-NOTE-BEGIN ---
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[COPY] This copyright note is auto-generated by ./scripts/Create-CopyPatch.
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[COPY]
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[COPY] Filename: package/.../ogre3d/ogre3d.desc
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[COPY] Copyright (C) 2006 The OpenSDE Project
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[COPY] Copyright (C) 2004 - 2006 The T2 SDE Project
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[COPY]
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[COPY] More information can be found in the files COPYING and README.
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[COPY]
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[COPY] This program is free software; you can redistribute it and/or modify
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[COPY] it under the terms of the GNU General Public License as published by
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[COPY] the Free Software Foundation; version 2 of the License. A copy of the
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[COPY] GNU General Public License can be found in the file COPYING.
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[COPY] --- SDE-COPYRIGHT-NOTE-END ---
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[I] A flexible 3D engine
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[T] OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented,
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[T] flexible 3D engine written in C++ designed to make it easier and more
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[T] intuitive for developers to produce applications utilising hardware-
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[T] accelerated 3D graphics. The class library abstracts all the details
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[T] of using the underlying system libraries like Direct3D and OpenGL and
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[T] provides an interface based on world objects and other intuitive classes.
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[U] http://www.ogre3d.org
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[A] Steve Streeting
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[A] Thomas Muldowney
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[A] James O'Sullivan
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[A] Wladimir J. van der Laan
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[M] The OpenSDE Community <list@opensde.org>
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[C] extra/graphic
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[L] LGPL
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[S] Stable
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[V] 1.2.3
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[P] X -----5---9 700.800
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[D] 2091750568 ogre-linux_osx-v1-2-3.tar.bz2 http://dl.sourceforge.net/sourceforge/ogre/
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