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61 lines
2.4 KiB
61 lines
2.4 KiB
18 years ago
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# --- SDE-COPYRIGHT-NOTE-BEGIN ---
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# This copyright note is auto-generated by ./scripts/Create-CopyPatch.
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#
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# Filename: package/.../clanlib06/clanlib06.desc
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# Copyright (C) 2006 - 2008 The OpenSDE Project
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# Copyright (C) 2004 - 2006 The T2 SDE Project
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# Copyright (C) 1998 - 2003 Clifford Wolf
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#
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# More information can be found in the files COPYING and README.
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; version 2 of the License. A copy of the
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# GNU General Public License can be found in the file COPYING.
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# --- SDE-COPYRIGHT-NOTE-END ---
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[I] A game SDK
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[T] ClanLib is a medium level development kit. At its lowest level, it
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[T] provides a platform independent (as much as that is possible in C++)
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[T] way of dealing with display, sound, input, networking, files,
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[T] threadding and such.
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[T]
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[T] On top of that, ClanLib builds a generic game development framework,
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[T] giving you easy handling of resources, network object replication,
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[T] graphical user interfaces (GUI) with theme support, game scripting
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[T] and more.
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[T]
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[T] The goal of ClanLib is to allow the game developer to focus on stuff
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[T] that matters, avoiding all those nasty (and boring) lowlevel trivials
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[T] like setting up a directdraw window, sound mixing, reading image
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[T] files, etc. All those things are simplified into object oriented
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[T] classes and function calls, making it a joy to write your game.
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[T]
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[T] ClanLib uses a resource system to keep track of images, fonts, samples
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[T] and music. It supports Targa, PCX, JPEG, PNG and BMP for images. Wave
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[T] files for sample. Ogg Vorbis (open sound format that has same sound
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[T] quality as mp3) and MikMod for music. By using a resource system,
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[T] you cleanly seperate the physical data formats from your code, and
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[T] makes it easy to make themes and other plugins for your game. The
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[T] resource system is written in a manner that allows you to add your
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[T] own custom resources.
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[T]
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[T] WARNING: this lib is very huge, but unfortunately needed by games like
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[T] methane brothers or pingus
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[U] http://www.clanlib.org/
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[A] Magnus Norddahl <mbn@clanlib.org>
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[M] The OpenSDE Community <list@opensde.org>
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[C] extra/development extra/game
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[L] GPL
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[S] Stable
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[V] 0.6.5-1
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[P] O -----5---9 211.800
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[D] 150661944 ClanLib-0.6.5-1.tar.gz http://www.clanlib.org/~sphair/download/
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