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32 lines
1.4 KiB
32 lines
1.4 KiB
14 years ago
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# --- SDE-COPYRIGHT-NOTE-BEGIN ---
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# This copyright note is auto-generated by ./scripts/Create-CopyPatch.
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#
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# Filename: package/.../bsd-games/gcc43.patch
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# Copyright (C) 2010 The OpenSDE Project
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#
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# More information can be found in the files COPYING and README.
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#
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# This patch file is dual-licensed. It is available under the license the
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# patched project is licensed under, as long as it is an OpenSource license
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# as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms
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# of the GNU General Public License as published by the Free Software
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# Foundation; either version 2 of the License, or (at your option) any later
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# version.
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# --- SDE-COPYRIGHT-NOTE-END ---
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--- ./dab/gamescreen.h.orig
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+++ ./dab/gamescreen.h
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@@ -70,9 +70,9 @@
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virtual void redraw(void) = 0; // Refresh
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virtual int getinput(void) = 0; // Get user input
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virtual void bell(void) = 0; // Beep
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- virtual void score(size_t p, const PLAYER& p) = 0; // Post current score
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- virtual void games(size_t p, const PLAYER& p) = 0; // Post games won
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- virtual void total(size_t p, const PLAYER& p) = 0; // Post total score
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+ virtual void score(size_t s, const PLAYER& p) = 0; // Post current score
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+ virtual void games(size_t s, const PLAYER& p) = 0; // Post games won
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+ virtual void total(size_t s, const PLAYER& p) = 0; // Post total score
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virtual void ties(const PLAYER& p) = 0; // Post tie games
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};
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