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# Filename: package/.../rezound/64bit.patch
# Copyright (C) 2006 The T2 SDE Project
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CVS pull to make it not segfault on playback on 64bit platforms ...
- Rene Rebe <rene@exactcode.de>
===================================================================
RCS file: /cvsroot/rezound/rezound/src/backend/DSP/Convolver.h,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -r1.6 -r1.7
--- rezound/src/backend/DSP/Convolver.h 2003/07/22 21:12:00 1.6
+++ rezound/src/backend/DSP/Convolver.h 2005/11/12 04:13:29 1.7
@@ -64,7 +64,7 @@
const sample_t processSample(const sample_t input)
{
coefficient_t output=input*coefficients[0];
- for(size_t t=coefficientCountSub1;t>0;t--)
+ for(unsigned t=coefficientCountSub1;t>0;t--)
output+=delay.getSample(t)*coefficients[t];
delay.putSample((coefficient_t)input);
===================================================================
RCS file: /cvsroot/rezound/rezound/src/backend/CSoundPlayerChannel.cpp,v
retrieving revision 1.37
retrieving revision 1.38
diff -u -r1.37 -r1.38
--- rezound/src/backend/CSoundPlayerChannel.cpp 2005/08/21 01:01:15 1.37
+++ rezound/src/backend/CSoundPlayerChannel.cpp 2005/11/12 04:13:29 1.38
@@ -721,8 +721,8 @@
if(!muted[i]) // ??? this memory needs to be locked for JACK's sake
{
// populate for interpolation
- readBuffer[-(2*channelCount)+i]=prevLast2Frames[0][i];
- readBuffer[- channelCount +i]=prevLast2Frames[1][i];
+ readBuffer[-(2*(int)channelCount)+(int)i]=prevLast2Frames[0][i];
+ readBuffer[- (int)channelCount +(int)i]=prevLast2Frames[1][i];
const sample_t * const rreadBuffer=readBuffer-(2*channelCount);
const vector<bool> outputRouting=getOutputRoute(0,i); // ??? this needs to be put into a data member of memory NOT TO BE SWAPPED for jack's sake and it needs to be updated in updateAfterEdit()
@@ -765,8 +765,8 @@
}
// save the last 2 samples and (later) the offset into the next-to-last so that we can use it for interpolation the next go around
- prevLast2Frames[0][i]=readBuffer[((framesRead-2)*channelCount)+i];
- prevLast2Frames[1][i]=readBuffer[((framesRead-1)*channelCount)+i];
+ prevLast2Frames[0][i]=readBuffer[(((int)framesRead-2)*(int)channelCount)+(int)i];
+ prevLast2Frames[1][i]=readBuffer[(((int)framesRead-1)*(int)channelCount)+(int)i];
}
// if all channels were muted, or none were mapped to an output device then this value never got set