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# --- SDE-COPYRIGHT-NOTE-BEGIN ---
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# This copyright note is auto-generated by ./scripts/Create-CopyPatch.
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#
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# Filename: package/.../libsdlmm/libsdlmm.desc
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# Copyright (C) 2006 The OpenSDE Project
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# Copyright (C) 2004 - 2006 The T2 SDE Project
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# Copyright (C) 1998 - 2003 Clifford Wolf
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#
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# More information can be found in the files COPYING and README.
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; version 2 of the License. A copy of the
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# GNU General Public License can be found in the file COPYING.
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# --- SDE-COPYRIGHT-NOTE-END ---
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[I] A C++ class-based wrapper for SDL
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[T] SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which
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[T] is a generic API that provides low level access to audio, keyboard,
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[T] mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across
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[T] multiple platforms.
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[T]
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[T] SDLmm aims to stay as close as possible to the C API while taking
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[T] advantage of native C++ features like object orientation. We will
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[T] also aim at being platform independent as much as possible. I.e we'll
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[T] try to support ever platform supported by SDL.
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[U] http://sdlmm.sourceforge.net/
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[A] David Hedbor <david@hedbor.org>
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[M] The OpenSDE Community <list@opensde.org>
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[C] extra/multimedia
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[L] GPL
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[S] Stable
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[V] 0.1.8
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[P] X -----5---9 210.700
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[D] 2759612605 SDLmm-0.1.8.tar.bz2 http://dl.sourceforge.net/sourceforge/sdlmm/
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