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59 lines
2.4 KiB
59 lines
2.4 KiB
# --- SDE-COPYRIGHT-NOTE-BEGIN --- |
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# This copyright note is auto-generated by ./scripts/Create-CopyPatch. |
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# |
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# Filename: package/.../clanlib/clanlib.desc |
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# Copyright (C) 2006 - 2010 The OpenSDE Project |
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# Copyright (C) 2004 - 2006 The T2 SDE Project |
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# Copyright (C) 1998 - 2003 Clifford Wolf |
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# |
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# More information can be found in the files COPYING and README. |
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# |
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# This program is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; version 2 of the License. A copy of the |
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# GNU General Public License can be found in the file COPYING. |
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# --- SDE-COPYRIGHT-NOTE-END --- |
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[I] A game SDK |
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[T] ClanLib is a medium level development kit. At its lowest level, it |
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[T] provides a platform independent (as much as that is possible in C++) |
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[T] way of dealing with display, sound, input, networking, files, |
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[T] threadding and such. |
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[T] |
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[T] On top of that, ClanLib builds a generic game development framework, |
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[T] giving you easy handling of resources, network object replication, |
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[T] graphical user interfaces (GUI) with theme support, game scripting |
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[T] and more. |
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[T] |
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[T] The goal of ClanLib is to allow the game developer to focus on stuff |
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[T] that matters, avoiding all those nasty (and boring) lowlevel trivials |
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[T] like setting up a directdraw window, sound mixing, reading image |
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[T] files, etc. All those things are simplified into object oriented |
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[T] classes and function calls, making it a joy to write your game. |
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[T] |
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[T] ClanLib uses a resource system to keep track of images, fonts, samples |
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[T] and music. It supports Targa, PCX, JPEG, PNG and BMP for images. Wave |
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[T] files for sample. Ogg Vorbis (open sound format that has same sound |
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[T] quality as mp3) and MikMod for music. By using a resource system, |
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[T] you cleanly seperate the physical data formats from your code, and |
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[T] makes it easy to make themes and other plugins for your game. The |
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[T] resource system is written in a manner that allows you to add your |
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[T] own custom resources. |
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[T] |
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[T] WARNING: this lib is very huge, but unfortunately needed by games like |
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[T] methane brothers or pingus |
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[U] http://www.clanlib.org/ |
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[A] Magnus Norddahl <mbn@clanlib.org> |
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[M] The OpenSDE Community <list@opensde.org> |
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[C] extra/development extra/game |
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[L] GPL |
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[S] Stable |
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[V] 2.2.5 |
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[P] X -----5---9 211.800 |
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[D] 490263665 ClanLib-2.2.5.tgz http://clanlib.org/download/releases-2.0/
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