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41 lines
1.5 KiB
41 lines
1.5 KiB
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[COPY] --- SDE-COPYRIGHT-NOTE-BEGIN --- |
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[COPY] This copyright note is auto-generated by ./scripts/Create-CopyPatch. |
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[COPY] |
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[COPY] Filename: package/.../ogre3d/ogre3d.desc |
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[COPY] Copyright (C) 2006 - 2007 The OpenSDE Project |
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[COPY] Copyright (C) 2004 - 2006 The T2 SDE Project |
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[COPY] |
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[COPY] More information can be found in the files COPYING and README. |
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[COPY] |
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[COPY] This program is free software; you can redistribute it and/or modify |
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[COPY] it under the terms of the GNU General Public License as published by |
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[COPY] the Free Software Foundation; version 2 of the License. A copy of the |
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[COPY] GNU General Public License can be found in the file COPYING. |
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[COPY] --- SDE-COPYRIGHT-NOTE-END --- |
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[I] A flexible 3D engine |
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[T] OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, |
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[T] flexible 3D engine written in C++ designed to make it easier and more |
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[T] intuitive for developers to produce applications utilising hardware- |
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[T] accelerated 3D graphics. The class library abstracts all the details |
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[T] of using the underlying system libraries like Direct3D and OpenGL and |
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[T] provides an interface based on world objects and other intuitive classes. |
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[U] http://www.ogre3d.org |
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[A] Steve Streeting |
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[A] Thomas Muldowney |
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[A] James O'Sullivan |
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[A] Wladimir J. van der Laan |
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[M] The OpenSDE Community <list@opensde.org> |
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[C] extra/graphic |
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[L] LGPL |
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[S] Stable |
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[V] v1-4-4 |
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[P] X -----5---9 700.800 |
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[D] 3401783749 ogre-linux_osx-v1-4-4.tar.bz2 http://dl.sourceforge.net/sourceforge/ogre/
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