69 lines
2.1 KiB
69 lines
2.1 KiB
# --- SDE-COPYRIGHT-NOTE-BEGIN --- |
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# This copyright note is auto-generated by ./scripts/Create-CopyPatch. |
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# |
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# Filename: package/.../unreal-ircd/config.hlp |
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# Copyright (C) 2004 - 2006 The T2 SDE Project |
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# Copyright (C) 1998 - 2004 Clifford Wolf |
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# |
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# More information can be found in the files COPYING and README. |
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# |
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# This program is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; version 2 of the License. A copy of the |
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# GNU General Public License can be found in the file COPYING. |
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# --- SDE-COPYRIGHT-NOTE-END --- |
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MENU_PKG_UNREAL |
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Replaces the call to ./Config when building unreal-ircd |
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by hand, options not available here directly can be passed |
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to configure with the extra-options field |
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SDECFG_PKG_UNREAL_PREFIX |
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Installation-Prefix for unreal-ircd. |
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The binary can be found as prefix/ircd |
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The configurationfiles reside in prefix/config |
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The shared modules reside in prefix/config/modules |
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SDECFG_PKG_UNREAL_MAXCON |
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Maximum number of parallel connections allowed for unreal-ircd |
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Must be greater or equal than 100 |
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SDECFG_PKG_UNREAL_MAXSENDQ |
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Maximum length of the senqueue, must be at least 1000 |
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SDECFG_PKG_UNREAL_BUFPOOLS |
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Amount of sendbuffers allowed. |
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SDECFG_PKG_UNREAL_BACKLOG |
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listen backlog for unreal-ircd, sometimes values grater than 5 make |
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problems. |
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SDECFG_PKG_UNREAL_NICKHIST |
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how far do you want to keep the nickname history? |
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default: 2000 |
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SDECFG_PKG_UNREAL_DMODS |
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allow unreal to use shared modules. |
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does not compile without, but the original ./Config gives this option |
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so here it is |
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SDECFG_PKG_UNREAL_ZIP |
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allows unreal to compress the server-link treaffic |
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saves your money and should be enabled |
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SDECFG_PKG_UNREAL_SSL |
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enables unreal to have ssl links and ssl clients |
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requires openSSL (not checked yet) |
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SDECFG_PKG_UNREAL_IP6 |
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compile an IPv6 ready unreal-ircd |
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SDECFG_PKG_UNREAL_ANTISPOOF |
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enable unreal-ircds anti spoofing features |
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SDECFG_PKG_UNREAL_HUB |
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sets wether unreal can act as hub (and leaf) |
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or if it can only be a leaf |
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SDECFG_PKG_UNREAL_ADDITIONAL |
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additional configure options
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