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# --- SDE-COPYRIGHT-NOTE-BEGIN ---
# This copyright note is auto-generated by ./scripts/Create-CopyPatch.
#
# Filename: package/.../libsdlmm/libsdlmm.desc
# Copyright (C) 2006 The OpenSDE Project
# Copyright (C) 2004 - 2006 The T2 SDE Project
# Copyright (C) 1998 - 2003 Clifford Wolf
#
# More information can be found in the files COPYING and README.
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; version 2 of the License. A copy of the
# GNU General Public License can be found in the file COPYING.
# --- SDE-COPYRIGHT-NOTE-END ---
[I] A C++ class-based wrapper for SDL
[T] SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which
[T] is a generic API that provides low level access to audio, keyboard,
[T] mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across
[T] multiple platforms.
[T]
[T] SDLmm aims to stay as close as possible to the C API while taking
[T] advantage of native C++ features like object orientation. We will
[T] also aim at being platform independent as much as possible. I.e we'll
[T] try to support ever platform supported by SDL.
[U] http://sdlmm.sourceforge.net/
[A] David Hedbor <david@hedbor.org>
[M] The OpenSDE Community <list@opensde.org>
[C] extra/multimedia
[L] GPL
[S] Stable
[V] 0.1.8
[P] X -----5---9 210.700
[D] 2759612605 SDLmm-0.1.8.tar.bz2 http://dl.sourceforge.net/sourceforge/sdlmm/