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# --- SDE-COPYRIGHT-NOTE-BEGIN ---
# This copyright note is auto-generated by ./scripts/Create-CopyPatch.
#
# Filename: package/.../bsd-games/gcc43.patch
# Copyright (C) 2010 The OpenSDE Project
#
# More information can be found in the files COPYING and README.
#
# This patch file is dual-licensed. It is available under the license the
# patched project is licensed under, as long as it is an OpenSource license
# as defined at http://www.opensource.org/ (e.g. BSD, X11) or under the terms
# of the GNU General Public License as published by the Free Software
# Foundation; either version 2 of the License, or (at your option) any later
# version.
# --- SDE-COPYRIGHT-NOTE-END ---
--- ./dab/gamescreen.h.orig
+++ ./dab/gamescreen.h
@@ -70,9 +70,9 @@
virtual void redraw(void) = 0; // Refresh
virtual int getinput(void) = 0; // Get user input
virtual void bell(void) = 0; // Beep
- virtual void score(size_t p, const PLAYER& p) = 0; // Post current score
- virtual void games(size_t p, const PLAYER& p) = 0; // Post games won
- virtual void total(size_t p, const PLAYER& p) = 0; // Post total score
+ virtual void score(size_t s, const PLAYER& p) = 0; // Post current score
+ virtual void games(size_t s, const PLAYER& p) = 0; // Post games won
+ virtual void total(size_t s, const PLAYER& p) = 0; // Post total score
virtual void ties(const PLAYER& p) = 0; // Post tie games
};