Browse Source
git-svn-id: svn://svn.opensde.net/opensde/package/trunk@21355 10447126-35f2-4685-b0cf-6dd780d3921fearly
2 changed files with 44 additions and 7 deletions
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# --- SDE-COPYRIGHT-NOTE-BEGIN --- |
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# This copyright note is auto-generated by ./scripts/Create-CopyPatch. |
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# |
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# Filename: package/.../dangerdeep/dangerdeep.conf |
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# Copyright (C) 2007 The OpenSDE Project |
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# |
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# More information can be found in the files COPYING and README. |
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# |
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# This program is free software; you can redistribute it and/or modify |
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# it under the terms of the GNU General Public License as published by |
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# the Free Software Foundation; version 2 of the License. A copy of the |
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# GNU General Public License can be found in the file COPYING. |
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# --- SDE-COPYRIGHT-NOTE-END --- |
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dftd_custmain() { |
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# Replace hardcoded paths with configured ones. |
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sed -i -e 's,/usr/X11R6/lib,'$(pkgprefix libdir xorg-server)',g' \ |
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-e 's,/usr/include/GL,'$(pkgprefix includedir xorg-server)'/GL,g' \ |
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-e 's,/usr/lib,'$(pkgprefix libdir fftw3)',g' SConstruct |
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# Start building and tell the builder where the app should |
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# be installed. |
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var_append sconsopt ' ' "installbindir=$root/$prefix/games \ |
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datadir=$root/$datadir/games/$pkg version=$ver" |
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scons devel=1 $sconsopt |
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# Make sure to install datafiles as well. |
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cp build/linux/dangerdeep $root/$prefix/games/ -fr --reply=yes |
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unzip `match_source_file -p *.zip` && cp data \ |
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$root/$datadir/games/$pkg -fr --reply=yes |
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} |
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# Scons builds are not yet properly supported so we have to do it |
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# all ourselves. |
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custmain="dftd_custmain" |
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[COPY] GNU General Public License can be found in the file COPYING. |
[COPY] GNU General Public License can be found in the file COPYING. |
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[COPY] --- SDE-COPYRIGHT-NOTE-END --- |
[COPY] --- SDE-COPYRIGHT-NOTE-END --- |
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[I] A WW2 German submarine simulation |
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[T] Danger from the deep (aka dangerdeep) is a WW2 German submarine |
[I] A WW2 German uboat simulation |
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[T] simulation. It should be portable to operating systems or platforms |
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[T] that use SDL/OpenGL. This game is planned as a tactical simulation, |
[T] Danger from the Deep (aka dangerdeep) is a WW2 German uboat simulation, |
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[T] and will be as realistic as time and knowledge of physics allows. |
[T] focused in historical and technical realism. It should be portable to |
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[T] operating systems or platforms that use SDL/OpenGL. This game is planned as |
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[T] a tactical simulation and will be as realistic as time allows. |
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[U] http://dangerdeep.sourceforge.net |
[U] http://dangerdeep.sourceforge.net |
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[A] thorsten_jordan <[email protected]> |
[A] Thorsten Jordan <[email protected]> |
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[A] Luis Barrancos <[email protected]> |
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[M] The OpenSDE Community <[email protected]> |
[M] The OpenSDE Community <[email protected]> |
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[C] extra/game |
[C] extra/game |
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@ -29,7 +31,7 @@ |
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[L] GPL |
[L] GPL |
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[S] Alpha |
[S] Alpha |
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[V] 0.3.0 |
[V] 0.3.0 |
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[P] O -----5---9 800.000 |
[P] O -----5---9 861.000 |
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[D] 1762615643 dangerdeep-0.3.0.tar.gz http://dl.sourceforge.net/dangerdeep/ |
[D] 1762615643 dangerdeep-0.3.0.tar.gz http://dl.sourceforge.net/dangerdeep/ |
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[D] 1784621464 dangerdeep-data-0.3.0.zip http://dl.sourceforge.net/dangerdeep/ |
[D] 1784621464 dangerdeep-data-0.3.0.zip http://dl.sourceforge.net/dangerdeep/ |
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